__init__(self, root) | main.MapEditor | |
add_enemy(self, x=0, y=0, tag=None) | main.MapEditor | |
add_food(self, x=0, y=0, tag=None) | main.MapEditor | |
background_image (defined in main.MapEditor) | main.MapEditor | |
canvas (defined in main.MapEditor) | main.MapEditor | |
canvas_height (defined in main.MapEditor) | main.MapEditor | |
canvas_width (defined in main.MapEditor) | main.MapEditor | |
current_level (defined in main.MapEditor) | main.MapEditor | |
delete_button (defined in main.MapEditor) | main.MapEditor | |
delete_selected(self) | main.MapEditor | |
drag_data (defined in main.MapEditor) | main.MapEditor | |
enemies (defined in main.MapEditor) | main.MapEditor | |
enemy_button (defined in main.MapEditor) | main.MapEditor | |
enemy_id (defined in main.MapEditor) | main.MapEditor | |
food_button (defined in main.MapEditor) | main.MapEditor | |
food_id (defined in main.MapEditor) | main.MapEditor | |
foods (defined in main.MapEditor) | main.MapEditor | |
init_ui(self) | main.MapEditor | |
level_selector (defined in main.MapEditor) | main.MapEditor | |
load_level (defined in main.MapEditor) | main.MapEditor | |
load_level(self, event=None) | main.MapEditor | |
on_drag_move (defined in main.MapEditor) | main.MapEditor | |
on_drag_move(self, event) | main.MapEditor | |
on_drag_start (defined in main.MapEditor) | main.MapEditor | |
on_drag_start(self, event) | main.MapEditor | |
on_drag_stop (defined in main.MapEditor) | main.MapEditor | |
on_drag_stop(self, event) | main.MapEditor | |
reassign_ids(self, items, prefix) | main.MapEditor | |
root (defined in main.MapEditor) | main.MapEditor | |
save_button (defined in main.MapEditor) | main.MapEditor | |
save_enemies_and_foods(self) | main.MapEditor | |
selected_enemy (defined in main.MapEditor) | main.MapEditor | |
selected_food (defined in main.MapEditor) | main.MapEditor | |