| __init__(self, root) | main.MapEditor | |
| add_enemy(self, x=0, y=0, tag=None) | main.MapEditor | |
| add_food(self, x=0, y=0, tag=None) | main.MapEditor | |
| background_image (defined in main.MapEditor) | main.MapEditor | |
| canvas (defined in main.MapEditor) | main.MapEditor | |
| canvas_height (defined in main.MapEditor) | main.MapEditor | |
| canvas_width (defined in main.MapEditor) | main.MapEditor | |
| current_level (defined in main.MapEditor) | main.MapEditor | |
| delete_button (defined in main.MapEditor) | main.MapEditor | |
| delete_selected(self) | main.MapEditor | |
| drag_data (defined in main.MapEditor) | main.MapEditor | |
| enemies (defined in main.MapEditor) | main.MapEditor | |
| enemy_button (defined in main.MapEditor) | main.MapEditor | |
| enemy_id (defined in main.MapEditor) | main.MapEditor | |
| food_button (defined in main.MapEditor) | main.MapEditor | |
| food_id (defined in main.MapEditor) | main.MapEditor | |
| foods (defined in main.MapEditor) | main.MapEditor | |
| init_ui(self) | main.MapEditor | |
| level_selector (defined in main.MapEditor) | main.MapEditor | |
| load_level (defined in main.MapEditor) | main.MapEditor | |
| load_level(self, event=None) | main.MapEditor | |
| on_drag_move (defined in main.MapEditor) | main.MapEditor | |
| on_drag_move(self, event) | main.MapEditor | |
| on_drag_start (defined in main.MapEditor) | main.MapEditor | |
| on_drag_start(self, event) | main.MapEditor | |
| on_drag_stop (defined in main.MapEditor) | main.MapEditor | |
| on_drag_stop(self, event) | main.MapEditor | |
| reassign_ids(self, items, prefix) | main.MapEditor | |
| root (defined in main.MapEditor) | main.MapEditor | |
| save_button (defined in main.MapEditor) | main.MapEditor | |
| save_enemies_and_foods(self) | main.MapEditor | |
| selected_enemy (defined in main.MapEditor) | main.MapEditor | |
| selected_food (defined in main.MapEditor) | main.MapEditor | |