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This is the complete list of members for SceneManager, including all inherited members.
GetCurrentScene() const | SceneManager | inline |
HandleInput(float deltaTime) | SceneManager | inline |
LoadNextLevel(SDL_Renderer *renderer, SDL_Window *window) | SceneManager | inline |
Render() | SceneManager | inline |
SceneManager()=default (defined in SceneManager) | SceneManager | |
SwitchScene(std::unique_ptr< Scene > newScene) | SceneManager | inline |
Update(float deltaTime) | SceneManager | inline |
~SceneManager()=default (defined in SceneManager) | SceneManager |